#i am making a battle grounds game with a ult bar and it is bugging
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im tryna to say is when Player A attacks they should get +2% on ult bar not player B player b's Bar stays the same
are you saying that both players are getting the +2%, but only the attacker is meant to get the +2%?
No
The person getting attacked is getting 2% but I want the person who is attacking get 2%
oh so its working the wrong way around basically?
Yes
okay i might be misunderstanding but for player B, is their bar actually raised by +2% or is it only for player A that it seems player to gets +2% ? this is a local script ?
?
Player a the one attacking is supposed to get +2%
Not player B not the one getting attacked
and this is server side or local script? sorry ahh
hmm this might be above my paygrade
, so bare with me, i do have some questions.. is player B's ult a screen gui that is on player A's screen? so you have a screenshot / recording the the error by chance?
Ye
Sort of
Not really
I have a video on me punching
Another player
In the game
And their bae went up by 2%
I sent you a video
Yea
okok and when doing damage to the other player are you meant to get +2% per hit on this bar....?
so what im getting is that the even "Punch damage event" uses a remote event to give damage to the punched player..? maybe try removing updateUltBar(2) at line 72
see what happens then?
worth a try
I’ll do it tmr
alrighty :')) lmk what happens! hopfully a better scripter pops in here and takes a second look soon