#gui not becioming visible for some reason

10 messages · Page 1 of 1 (latest)

idle cipher
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the text is supposed to become visible when the event is fired and whats weird is that the "event fired" prints in the output and whats even more weird is i went and looked at the properties and it said visible was on but i still just couldnt see the ui

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so can anyone help :(

steep flume
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what does it look like in the explorer

sweet quarry
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Your folder variable should designate to the local player's PlayerGui

still pagoda
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Is the code working fine? If it's not then it's probably because you have StreamingEnabled activated on your Workspace's proprieties (which SHOULD be on btw).

Try to put WaitForChild in some of the variables just in case if the Output says something like "not a valid member" or "attempt to index nil" something like that

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Either way if it's not that and the code is working properly but there's no errors then it's probably because you are attempting to do it with StarterGui and PlayerGui.

The difference of them is that StarterGui is usually the UI edited before you play the game and when you play it, those UIs are sent to PlayerGui (where the UIs are running in real time while playing the game)

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Try to replace the local folder in the start with this and see if it works:

local Players = game:GetService("Players")
local player = Players.LocalPlayer
local PlayerGui = player.PlayerGui

local folder = game.PlayerGui:WaitForChild("Objective").Frame.objectives
idle cipher
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Sry I was sleeping

idle cipher