#help with viewmodel
11 messages · Page 1 of 1 (latest)
you can use a weld or a weldconstraint to attach the pill to the viewmodel's hand
i recommend you use a weld
because with a weld you can change the position of where its attached to
but with a weldconstraint it just directly sticks the parts together
thanks for responding, i just keep the model on the viewmodel and just hide it when the animation isn't playing for the time being
ill likely do a system where when the animation is needing to be played it'll copy the pill model from rep storage, add it to the viewmodel, and make it welded to an invisible part in front of the viewmodel, because blender animations require the model to be in the same place as when it was animated
ill probably just have to remake the animation later down the line lol
thats smart