#Raycast is confusing me ðŸ˜
28 messages · Page 1 of 1 (latest)
local originPosition = User.Character.Lance.Blade.Top.WorldCFrame.Position
local direction = CFrameToOrientation(Beam.PrimaryPart.CFrame)
print(originPosition)
print(direction)
local Result = game.Workspace:Raycast(originPosition, direction*500, Params)
print(Result)
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If I do that its where its supposed to but on the ceiling
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With the lookvector its shooting upwards to the ceiling but I want it to go from the front side to the ground
does that make sense
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Ill try that
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oh no front is lookvector
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alr thx bro