Would anyone know how this is done? The wall/next part of the map is far but seems faded but when you go closer to it via character/camera, it lightens
Does this only use fog and there is also a script that drops the transparency of the blocks if the camera is far away?
Game reference is Abjoo/Oobja fyi, sorry if wrong channel + tag if its not ran by scripts
https://www.roblox.com/games/18231515272/Ajboo
https://www.roblox.com/games/13628338181/Oobja
Roblox
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Oobja, but things are a little different.
Thank you, creators of Oobja. You inspired me to make this.
I reccomend you set your graphics to atleast 3.