repeat
task.wait()
until game:IsLoaded()
local plrs = game:GetService("Players")
local plr = plrs.LocalPlayer
local char = plr.Character
local part = Instance.new("Part")
part.Anchored = true
part.CanCollide = false
part.CanTouch = false
local tween = game:GetService("TweenService")
local run = game:GetService("RunService")
local cam = workspace.CurrentCamera
run.RenderStepped:Connect(function()
local tw = tween:Create(part, TweenInfo.new(2, Enum.EasingStyle.Back), {CFrame = CFrame.new(char.HumanoidRootPart.CFrame.X,0,0) * CFrame.new(0,10,30)})
tw:Play()
cam.CFrame = part.CFrame
end)```
#how i can add motion blur to this cam
4 messages · Page 1 of 1 (latest)
game.Loaded:Wait()
and you should add a check for the character