#for some reason connecting cframe to a part doesnt work?
80 messages · Page 1 of 1 (latest)
heres an example
where its supossed to be:
where it is when i join:
and that weird bc look how far it is.
help please!
you're probably setting the cframe before the part is loaded
you can either create a variable = cframe.new() and enter your vector3s or workspace:waitforchild()
i made it like this
local camera = game.Workspace.CurrentCamera
local menu = workspace:WaitForChild("Menu")
local coolCam = menu:WaitForChild("CoolCam")
camera.CameraType = Enum.CameraType.Scriptable
camera.CFrame = coolCam.CFrame
works?
is it in a local script?
yes, in starter GUI
show the full script
you're not indexing properly
wdym?
is CoolCam anchored?
yeah
try coolCam = menu.CoolCam or menu:WaitForChild("CoolCam")
** You are now Level 8! **
there's something you're doing wrong we clearly can't see
nvm im dumb
yea
maybe press play and check ur menu folder?
alright
tried, nothing worked.
i saw nothing special. everything is fine
i might look super dumb rn but try this
local camera = game.Workspace.CurrentCamera
game.Players.LocalPlayer.CharacterAdded:Wait()
local menu = workspace:WaitForChild("Menu")
local coolCam = menu:WaitForChild("CoolCam")
camera.CameraType = Enum.CameraType.Scriptable
camera.CFrame = coolCam.CFrame
alright.
prob wont work
your right, sadly
try putting CoolCam in workspace and do local coolCam = workspace:WaitForChild("CoolCam")
error?
also no warnings?
only infinite yield one
show
ill try fixing this tomorrow, im really tired ill go to sleep.
k gl
ur problem is weird idk
i fixed it