#Friction Acceleration thingy

14 messages · Page 1 of 1 (latest)

fallow island
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any possible way so that i can make the NPC gain some sort of acceleration velocity (like how nextbots work in evade) whenever the npc looks left or right while chasing a player

quick seal
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you could use humanoid.MoveDirection to detect the nextbots direction

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then just make a velocity

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pushing the nextbot that way

rotund finch
fallow island
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just wondering if theres any other way

rotund finch
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use body movers like linearvelocity or vectorforce

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and then just increase the speed in a runservice loop

fallow island
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ill try that

rotund finch
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if u use vectorforce though it constantly accelerates so u just set the acceleration and direction and it will get faster over time

fallow island
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thanks

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its not 100 percent the same but its still similar and good