#Friction Acceleration thingy
14 messages · Page 1 of 1 (latest)
you could use humanoid.MoveDirection to detect the nextbots direction
then just make a velocity
pushing the nextbot that way
they use a custom movement system
yea i already know
just wondering if theres any other way
use body movers like linearvelocity or vectorforce
and then just increase the speed in a runservice loop
ill try that
if u use vectorforce though it constantly accelerates so u just set the acceleration and direction and it will get faster over time
vector force actually works great
thanks
its not 100 percent the same but its still similar and good