#forward dashing not working + forward dash Hit not working

23 messages · Page 1 of 1 (latest)

half maple
vale coral
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forward dashing not working + forward dash Hit not working

lapis canopy
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did AI make this

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because there is no shit thats not working

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no events no function only variables

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I can tell you how

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lucky for you I just made a dash script

vale coral
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well ik but i want a dash where there is forward dash with hit

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back dash

lapis canopy
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hit?

vale coral
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and side dashes

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yes

lapis canopy
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thats possible but idk how to change anims

gilded willow
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bro jus stole a script

lapis canopy
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local UIS = game:GetService("UserInputService")
local char = game.Players.LocalPlayer.Character or game.Players.LocalPlayer.CharacterAdded:Wait()
local HumRoot = char:WaitForChild("HumanoidRootPart")
local Hum = char:WaitForChild("Humanoid")
local DashForward = script.DashAnimForward
local ForwardAnimPlay = Hum.Animator:LoadAnimation(DashForward)

local debounce = false

UIS.InputBegan:Connect(function(input)
    if input.KeyCode == Enum.KeyCode.Q then
        if debounce == true then
            return 
        end
        ForwardAnimPlay:Play()
        
        HumRoot.Velocity = HumRoot.CFrame.LookVector * 150
        
        debounce = true
        task.wait(1)
        debounce = false
    end
end)
```thats my forward dash
vale coral
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bruh im not good at coding ok?

lapis canopy
vale coral
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im just trying my best

lapis canopy
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you aint doing a dash script with 4 lines

lapis canopy
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I cant do a directional dash script

vale coral
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well dw i only need help with forward dash with forward dash hit