#Can I get navigated to a tutorial video or something?

19 messages · Page 1 of 1 (latest)

gloomy prairie
#

So I'm animating on roblox studio, I'm trying to imitate Lightning Palm from Killua.

I've done the animation, it goes like this.

  1. The avatar puts their hands against their back and makes their palms face each other.
  2. The avatar goes into a wind-up with their right arm preparing for an attack.
  3. The avatar goes into the hit animation with their arm reaching it's target.

The original Lightning Palm from Killua has all of the above however in the Anime.

  1. The user charges their palms with electricity (theres a beam of electricity charging between both palms/hands).
  2. The avatar charges their right hand during the wind up with electricity.
  3. The avatar goes into the hit animation where their right hand explodes with electricity.

I have all the 3 different VFX but I don't know how to apply them.

safe ledge
#

kickAnimationTrack:KeyframeReached("KickEnd"):Connect(function(paramString)
    if paramString == "vfx1" then
      --whatever the vfx does here

    end
end)
gloomy prairie
agile ginkgoBOT
#

studio** You are now Level 21! **studio

gloomy prairie
#

where did you learn this? experience orrr is there tutos/wikis available?

safe ledge
#

And then in the script where the animation is loaded

#
AnimationTrack:Play()
AnimationTrack.KeyframeReached:Connect(function(paramString)
    if paramString == "vfx1" then
      --whatever the vfx does here
       print("shoot lighting beams from hand")
    end
end)

agile ginkgoBOT
#

studio** You are now Level 1! **studio

safe ledge
#

Maybe theres a better way to go about it but this is the best way I know

gloomy prairie
#

learned sm

safe ledge
#

No problem

#

Actually i formatted the event wrong

safe ledge
balmy wharf
#

use GetMarkerReachedSignal not keyframreached

safe ledge