#Proximity prompt opening gui

24 messages · Page 1 of 1 (latest)

patent cave
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ive tried ai, yt videos, tool box, even myself (i suck st scripting btw) and i cant make a script that opens a gui when i hold e on a proximity prompt

white flaxBOT
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studio** You are now Level 6! **studio

uneven anchor
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Yo bro

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Can you send your code ?

patent cave
uneven anchor
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Oh okay

patent cave
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Not 100% sure but similar, local prox = game.workspace.guiopen.proxpro prox.activated(function() game.startergui.geargui.enabled = true end)

uneven anchor
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oh

white flaxBOT
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studio** You are now Level 1! **studio

uneven anchor
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You need to use

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local ProximityPromptService = game:GetService("ProximityPromptService")

local function onPromptTriggered(promptObject, player)

end


ProximityPromptService.PromptTriggered:Connect(onPromptTriggered)
patent cave
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Which part would this replace?

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Like what do i add/change the script to make a gui show

uneven anchor
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in function add geargui.enable = true

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local ProximityPromptService = game:GetService("ProximityPromptService")

local geargui

local function onPromptTriggered(promptObject, player)
    geargui.Enabled = true
end


ProximityPromptService.PromptTriggered:Connect(onPromptTriggered)
patent cave
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okay, well later on when im on my pc ill try it. Ty

uneven anchor
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np

uneven anchor
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I think I've found a better way

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With what I've shown you, all ProximityPrompt will do the same thing

pliant sentinel
white flaxBOT
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studio** You are now Level 1! **studio

patent cave
pliant sentinel