anymore
tixCNT - number of tix in the game - works
tixCD - spawn cooldown
game.Players.PlayerAdded:Connect(function(plr)
while true do
task.wait(tixCD)
tixCL = tix:Clone()
tixCL.Parent = game.Workspace
tixCL.Position = Vector3.new(math.random(-200,200), spawn.Position.Y, math.random(-200, 200))
tixCNT += 1
end
end)
** You are now Level 1! **