#How do I make a character grow/shrink consistently
33 messages · Page 1 of 1 (latest)
I didn't even know that was a thing cause everything I looked up just used those four instead
thanks
wait no it didn't work
I don't know, all I know is that I tried both "Scale" and "BodyScale" and they didn't do anything
Theres a more general way to do it
The methods u looked up are for finer refinements
which one is it though?
I looked through the whole thing and didn't find it
I also don't know how to make it happen when a GUI button is clicked
I also need to make the camera zoom out
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I tried using "player.CameraMaxZoomDistance" but it says "attempt to index nil with 'CameraMaxZoomDistance' even though I put in exactly what it told me to
I've decided to fix the camera thing by just letting you zoom out as much as possible, and I can just use multiplication to properly keep proportions, but I'm still having trouble with making it happen when a button is clicked
Use :Scale()
On the character model
I can try that
"attempt to index number with 'Scale'"
here's what I have
is there something I'm doing wrong?
How i do that
player.Character
