#💬 humanguy3901ʹs Feedback
1 messages · Page 1 of 1 (latest)
if you can make that system lightweight enough it could be absolutely revolutionary for ocean heavy games
very neat
I dont understand how this works so take this next part with a grain of salt
I feel itd be good to have the ocean calmer near shores, as it seems to be calmer in real life. Other than that, yeah making it lightweight would be banger!! Is this video made with server or local script?
Btw I already started working on that and made it work a while ago this was just an example of trying out realistic water with low poly to add it to my main water system
And I made it so that near the shore it turns a bright blue like in real life