#coding help

20 messages · Page 1 of 1 (latest)

high parcel
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So basically, I was making a 2 player obby where you Slap you're partner across. I implemented a ChargeBar to make it more fun so that you can charge from 0 to 1 (green to red) and it will change the distance maintainig the arc of 20 radius (it always maintains this for best possible experience). Now I have 2 issues. 1) When tested on a rig it works perfectly, but when tested with an actual player it doesn't , I thought this was because of Network Ownership but even after I disabled it for when you get slapped the bug kept on showing. 2) This goes for both the rig and the player but when the rig or the player are slapped they kind of tp to the calculated distance, this could be because I was messing with the gravity to give a smoother effect when the player is slapped.

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@cold orchid here

cold orchid
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This is a bit outside of my area of expertise, but can you provide footage of slapping a player and a dummy

high parcel
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sure

high parcel
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@cold orchid my bad it took so long, was trying to record with gamebar but it wasn't letting me

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high parcel
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And mb for the bad quality it's js roblox's recording software

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the one on the left is a rig while the other 1 is an actual player

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Player character type has nothing to do with it

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Tested with both

cold orchid
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I'll check it out when I am on my PC tomorrow, already 10 pm here

high parcel
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alright it's calm

high parcel
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the only issue rn is the 2nd one

high parcel
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And i cannot seem to find a solution

cold orchid
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Does it work at all on the rig though?

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In the video the dummy doesn't fly anywhere

high parcel
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But u cant rlly see it