#gui button help
59 messages · Page 1 of 1 (latest)
ik but i was asking too much
??
** You are now Level 23! **
nvm, you gonna help me or not?
bro
use remote events to signal to the server and on the server update it on all clients
Hes been told exact same thing in other post of same thing
But he's too dumb ig
perhaps they didnt understand it?
yes
it was too complex
have you tried doing it? if so send your code over
they didnt use remote events
He doesn't know what remote is
something else of RE
Yes it did
That's a remote evsnt
okay, how could i know
U could ask.
if you dont know about RemoteEvents you gotta learn about them
https://create.roblox.com/docs/reference/engine/classes/RemoteEvent
thanks
this one doesnt provide code example
here you can take a look at some code examples
could you show me like an example like i did
already did
thnks
learn about remote events and try to implement it with what you are trying to achieve
if you ran in to any issues ask
thank you
what does the AGRS do?
** You are now Level 3! **
short for arguments
does it always needs to be inside the line?
when firing to the server you can send information, it could be empty based on what you are trying to achieve
also player instance is passed in as default
wdym?
when server receives the signal it will have the player as a default parameter
ex:
remoteEvent.OnServerEvent:Connect(function(player) end)
with this, i need to put the name of the event in it too right?
you can define your remoteEvent as a variable and use those methods to work with it
oh kk thanks
thank you, it worked
i got a question
how could i give information like a textbox.Text to the server?
You can just pass through the Textbox.Text which will be a string
thanks
how to make a string again?
you dont make a string, TextBox.Text is a string
just remember that if player enters nothing in the TextBox it will be blank / " "
ok thanks
hello
would this work?