#UNSOLVED - Tick speed is increasing exponentially
34 messages · Page 1 of 1 (latest)
trying to find the performance tab rn
View -> one of the small buttons on the right
alright i got it open, it seems to be matching my fps
it says my workspace fps is 60 even when running at 144, but my heartbeat is matching my 144 frames
Unless it changed, roblox is always limited to 60 fps unless you’ve an unlocker
Anyways, check all the others ones as well
ah, no i dont have an unlocker
Just look for abnormalities
Then it never runs at 144 fps
well there definitely is a difference when i choose between 60 and 144 when im running in studio
and it says 144 in the corner of studio
That’s probably a different program as roblox studio does not have any built in fps counter
It is probably detecting a different application or the os. Not studio
weird, yeah i have no idea its my first time using studio
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Never seen that before
its always been there for me idk why
Might just not be paying attention to it.
Anyways, if times seem right, try adding in some tick() systems to benchmark your code
Shift+(F(1 2 3 4 5))
they’re just
local t = tick()
the code you wish to benchmark
print(tick() - t)
I don’t use any studio shortcuts. Just those I know from other IDEs
ill try putting the tick() system on the code with the timer
and ill see
where do i see where it should print? sorry i dont have like any experience
oh the view output found it
well this visualizes the issue
no idea why its doing this though
UNSOLVED - Tick speed is increasing exponentially
Probably too many event:Wait()s and (task.)waitf)
i solved it