if there is an fix
TELL PLEZ!
local Items = game.Workspace:WaitForChild("Items")
local GemStones = Items.GemStones
local DescendantsGemStones = GemStones:GetDescendants()
for _, Descendants in pairs(DescendantsGemStones) do
if Descendants:IsA("ProximityPrompt") then
print("ProximitiesPrompt found!")
else
print("ProxemtiesPrompts Dont Exist or not found")
end
end
** You are now Level 1! **