#Need help making Cutscenes

9 messages · Page 1 of 1 (latest)

wary orchid
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I need to make detailed cutscenes with multiple moving parts from the player's POV, similarly to CHAIN (example attached). I understand the fact I need blender and I know how to do that part, what I don't know however is how to actually implement it into the game. How would I go about implementing a cutscene where a lot of parts are moving, multiple characters are interacting and such from a studio standpoint? Moreover, how would I go about inserting said cutscenes during gameplay and then resuming gameplay as normal? Imagining it's a lot to explain and I do apologize for that, I couldn't find any helpful tutorial anywhere I looked.

minor yew
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Then when you want to play the cutscene create a Render stepped connection on the client and set the camera CFrame to the player's head inside that connection

wary orchid
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What about the other characters? How would I go about making their designated animation play at the right time?

minor yew
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You could just use moon animator to bulk animate everything at the same time

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Look up

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How to make cutscenes with moon animator

wary orchid
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I heard of that, I much prefer working in blender though and maybe then exporting the animations into moon