#I need help on a LIDAR gun
39 messages · Page 1 of 1 (latest)
Js use deez nutz
?
Lidar.exe is a horror game where you use a lidar aka 3d laser scanner to explore an area and you may not be alone.
Game Info: https://kenforest.itch.io/lidar-exe
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Yes thats what im trying to make
** You are now Level 2! **
That game is the goal
that's actually kinda cool
cant you just fire a bunch of raycasts
a friend of mine did a game like that years ago
I dont know how
look it up
ok
I just did, cant script
learn how to script first then
you wont go far making a game if u cant script
unless ur making an obby or something easy like that
yeah raycasting + sphere handle adornment is the way to go
shoudnt use raycats for that
i tried it, but roblox raycats are really slow when there are manny parts
i did get way better performance when doing my own raycaster
Can you help me out with it?
doing that without raycasting would kill performance more than using raycasting
raycasting is designed for this type of things, now if roblox raycasting sucks or not is a fact
roblox rayasting is really slow for that stuff, heres what i did:
#📜︱scripting message
(using custom raycasting)
did you actually test if raycasting was the issue or the hundreds of parts?
and heres default raycasting: #📜︱scripting message
I plan to only fire 7 per line
the reason your method is faster is because it's nowhere as complete as roblox's raycasting, don't confuse the lack of features with better performance
its faster because roblox needs to check for every instance in that radius, and then for every triangle of that mesh
my method just uses simple math
(roblox also checks for instances if you use Whitelist to exclude them)
mhm
I just need to know how to fire the raycasing to make a dot appear
for that you can just look in to the roblox docs
Well, not "A dot" about 500 in total
I did
Its a last resort
Actually ill go see