#MoveTo() not moving humanoid to the exact position.
10 messages · Page 1 of 1 (latest)
If i teleport him it will look weird since it won't have the walking animation + instant teleport
i mean i can make him walk further
but like
i still asked if there was something i was doing wrong
i'll have to do the same for all other npcs and its not gonna be accurate
no, thats normal (you didnt do it wrong)
what others also do is just not using humanoids at all
just anchoring them and moving then with a script
yh but then it looks weird unless i play animation each time but i don't wanna to allat lol, i just copy pasted roblox default Animate script into each one
i guess i'll just get parts position and add few bits of studs depending on the direction