#💬 equinʹs Feedback

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kindred sapphireBOT
marble steeple
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🔥

wheat dome
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i learned something new by this video thx
you saved the stats with table

covert blaze
covert blaze
wheat dome
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can i ask you something?

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im trying to made a hitbox with raycasting and all works but when someone block and i hit behing him, him dont get damage and nothing

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how i make say if he hit the back of the torso

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ohh nothing i made it

covert blaze
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for future reference, you'd want to compare the normal of the raycast (that's like the orientation of the face where the ray hit) to the CFrame.lookVector, CFrame.upVector, or CFrame.rightVector

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if the ray hit the back face of a part, the normal would be equal to the part's -CFrame.lookVector

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negative because it's backwards and not forwards

wheat dome