#💬 equinʹs Feedback
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i learned something new by this video thx
you saved the stats with table
preferably a dictionary for organization, maybe a table for storage purposes
ok thx
np
can i ask you something?
im trying to made a hitbox with raycasting and all works but when someone block and i hit behing him, him dont get damage and nothing
how i make say if he hit the back of the torso
ohh nothing i made it
ok 👍
for future reference, you'd want to compare the normal of the raycast (that's like the orientation of the face where the ray hit) to the CFrame.lookVector, CFrame.upVector, or CFrame.rightVector
if the ray hit the back face of a part, the normal would be equal to the part's -CFrame.lookVector
negative because it's backwards and not forwards
yea i know but thx anyways