#i need a tornado script, like spinning, damaging, and picks up parts, NOT THE BASEPLATE
136 messages · Page 1 of 1 (latest)
REAL @misty jay
Yikes
i dont need that typa help im mentaly fine
im not
Hang on, I just noticed your account name
Tornado&plane studio needs a tornado script…
i mainly model with parts
How I would go about it is have a hitbox around the tornado and whenever it detects a new part you can add that to a list of parts whose cframe you can set every frame to circle around the tornado
It's not too bad
how do i script a hitbox
Yeah nevermind
Do you know what a variable is?
btw is this even a real script, and no i dont know what a variable is
local Cooldown = 20
local WhirlDebounce = {}
local rs = game:GetService("ReplicatedStorage")
local WhirlEvent = rs:WaitForChild("Merlin Attacks"):WaitForChild("Events"):WaitForChild("Whirl")
local CooldownEvent = rs:WaitForChild("Merlin Attacks"):WaitForChild("Events"):WaitForChild("Whirl Cooldown")
-- Add your tornado logic here
I would just use a few rays to be frank
ðŸ˜
Alright then learn coding or hire somebody
PERSONALLY
Im available
Just saying
me2
i dont have robux or money tho
im giving you a 1% discount
Then I’ve a very simple solution for you.
You can even chose your pick:
- ||Learn how to script.||
- ||Hire somebody to make it for you||
Whelp
Hey that's what I just said
But it's more professional
I was not done typing it
ill learn
I’m always more professional
also is this a valid script
local Cooldown = 20
local WhirlDebounce = {}
local rs = game:GetService("ReplicatedStorage")
local WhirlEvent = rs:WaitForChild("Merlin Attacks"):WaitForChild("Events"):WaitForChild("Whirl")
local CooldownEvent = rs:WaitForChild("Merlin Attacks"):WaitForChild("Events"):WaitForChild("Whirl Cooldown")
-- Add your tornado logic here
Wheres your punctioation then
.
Punctuation?
i mean its a script but i dont think u need that many waitforchild
Punuaction
but does it work
All this does is declare a few things…
I mean it doesn't really do much
what is supposed to work there ur just getting 2 things out of replicated storage theres no logic
cuz im trynna make the tornado move
…
and expand
you can use tweenservice
I wouldn't do that for the moving
alr
yea
Rigging it would probably be harder
how do you even rig parts
And a fsm is just overkill
Oh I was just gonna add to the position
But alright
Eh, tweening would be smoother and easier to manage
exactly
See but then you have weird points where the tornado suddenly turns
Ig you could smooth the turns
why not just randomize x and z coordinate and tween the tornado there? :)
Not if you make the path better. Or if you want to go cartoony then that would be fun
Yeah
.
how do you rig a part better yet a model
Because that looks janky
alr sorry
Depends on the style you're going for tho
Its the easiest yet most expandable solution
Within a limit it’s possible. Yet sometimes total randomness can cause some issues you don’t want, I would just keep adding/subtracting a random number (with a high min and some max values the position can be)
Else you may just get it moving into a corner and staying there
Multivortex?
Are you looking at attachments?
multivortex - many vorticies
yall are way too complicated ðŸ˜
What's a vortex
search it up
No
Yes add those
Very important for tornadoes
they are
Spiral or circular motion of a fluid
Honestly the rotation should be the simplest part
I looked it up and all I want to say is @misty jay , you don’t even know what a variable is. Keep it simple mate
We're the best English speakers
I’m tired, what is wrong?
Also I forgor ur punupaction again
Punctuation…
That we don't know what a vortex is
You spell it the way you pronounce it
How do you not know how to spell punctuation?
After I looked it up I understood it
theres even a fandom for these
Same
The cartoon or the tornado?
The swirly thingy
Probably both
my wifi crashed i wrote that for the cartoon before
But what if I want a multivortex tornado fandom?
That’s my hobby
hmm
Oh have fun with that I'm out
thats beyond my knowledge
Actually all this tornado talk has me kinda curious
I'm gonna go make something bad
ima try to model a better tornado
ive used belender and i dont like it. too complicated
It’s not too bad to be frank
yea its not too bad
Not sure how you're gonna model a good looking tornado tho
U gotta make it look fluffy
model simple stuff and youll get the hang
Vertices
That doesn't look fluffy
fr tho