#i need help

17 messages · Page 1 of 1 (latest)

velvet hamlet
#

Why don't you just have it deal 100 damage to everyone?

#

player.Character.Humanoid:TakeDamage(100)

#

Also

#

You're creating a huge bug

#

Your loop variable has the same name as your Players variable

languid salmon
#

more common than you think

#

but yeah :BreakJoints() is deprecated i think

velvet hamlet
#

then damage them for 101

languid salmon
#

real

velvet hamlet
#

or just

languid salmon
#

also if you wanna for sure kill them use .Health instead of :TakeDamage()

velvet hamlet
#

set their health to 0?

#

I mean

#

I was assuming he wanted forcefield compatability

languid salmon
#

because :TakeDamage() doesnt hit players with forcefields