#how do I check this

11 messages · Page 1 of 1 (latest)

gaunt light
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        if pat.Name ~= "Baseplate" or pat.Name ~= "Camera" or pat.Name ~= "Terrain" or not pat:IsA("Model") then
            pat.CanCollide = false
        end
    end```
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20:31:12.768 CanCollide is not a valid member of Camera "Workspace.Camera" - Client - GhostScript:34

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how do I fix this

unborn ocean
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use

if pat:IsA("BasePart") and pat.Name ~= "Baseplate" then

end
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@gaunt light

gaunt light
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what about the other stuff?

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oh

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ok

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I understand now

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I l