#Why does this parameter work
11 messages · Page 1 of 1 (latest)
hi
from what im seeing
when u call the function leap()
its def from
UserInputService.InputBegan:Connect(leap)
what this does is
any input the player does will activate the function leap()
any input at all, even moving the mouse by a bit or any key on the keyboard
sorry
i just figured it out
ok lmk if anything else confuses u