I'm currently trying to write a script that changes the UI I have from numbers to letters whenever I press L2 on a controller, but I can't seem to figure out just how to word this value. (I'm coming from normal Lua, so I'm not sure if this is part of the LuaU modifications.)
function PrepareControllerMoves()
local CurCharacter = Player:GetAttribute("SelectedCharacter")
local CurMoveset = ModeDisplay.Text
local Moveset = SSs.Characters[CurCharacter]..Spawn.Main.CurMoveset
AttemptingToUseMove = true
end
** You are now Level 1! **
