game.ReplicatedStorage.Events.Killer.OnServerEvent:Connect(function(player, mousePos)
local effects = game.ReplicatedStorage.FireBallEffects
local spirit = effects.killer:Clone()
local spirit2 = effects.killer.Pillar2:Clone()
local spirit3 = effects.killer.dust:Clone()
local character = player.Character
spirit.Position = character.HumanoidRootPart.Position
spirit.Parent = workspace
spirit2.Position = character.HumanoidRootPart.Position
spirit2.Parent = workspace
spirit3.Position = character.HumanoidRootPart.Position
spirit3.Parent = workspace
spirit.Touched:Connect(function(hit)
if hit:IsDescendantOf(character) or hit:FindFirstChild("ParticleEmitter") then return end
if hit.Parent:FindFirstChild("Humanoid") then
hit.Parent:FindFirstChild("Humanoid"):TakeDamage(100)
end
end)
wait(3)
spirit:Destroy()
spirit2:Destroy()
spirit3:Destroy()
end)
** You are now Level 4! **