game.ReplicatedStorage.RemoteEvent.OnServerEvent:Connect(function(plr,block)
local bricks = require(game.ServerScriptService.ModuleScript)
local brick = game.ReplicatedStorage.PlacableBlocks
in this script, the argument block has a value of "killbrick" idk if it is a string or not but I want to use the name killbrick in the variable brick after placeable blocks like
local brick = game.ReplicatedStorage.PlacableBlock.killbrick
how am I supposed to do that
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