#Show GUI on all players
15 messages · Page 1 of 1 (latest)
yea I know but like how would I implement it?
uhh i think u need to add remote event in replicated storage, name it whatever u want then make a script in server script service with something like:
local RemoteEvent = ReplicatedStorage:WaitForChild("RemoteEvent") --the remote event u made, if you named it differently
RemoteEvent:FireAllClients()```
then a local script you want smtn like
```local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RemoteEvent = ReplicatedStorage:WaitForChild("RemoteEvent")
RemoteEvent.OnClientEvent:Connect(function()
-- your stuff here
end)```
hopfully i explained that right cuz i hardly use these things so 😭
** You are now Level 11! **
lmk if that works out, if not i need to do some studying 
yea no gui is enabled
when I press play
@tulip depot
Use a for loop to loop through everyones player gui and enable the gui
For i, v in game.Players:GetChildren() do
v.PlayerGui[ScreenGuiName.GuiName].Visible = true/false
end)
Sorry about no textblock
Cant get wm to work on my phone
Sorry I was sick
** You are now Level 11! **
ty