#Story Game, sync server Dialogue and Moving NPCs
8 messages · Page 1 of 1 (latest)
even the player is laggy
the moveto Will still finished
also it networks
You cant change someone networks
Yeah, the moveto still finishes but the dialogue lags behind, and never really catches up, so if you lag a lot your dialogue will be really far behind and the npcs will be really far ahead
Well, you can make it that the game can't
Continue from a certain point unless there's a vote done.
be creative, Make an table with the current people in dialogue and when they finish pull them out so they can vote or something like that..
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