I want a PlayerData datastore with a structure like this, where a table like this is stored under every playerId:
local PlayerDataSchema = {
General = {
Currency = 0,
Experience = 0
},
Moderation = {
AdminStatus = "Normal",
ModerationHistory = {},
ModerationStatus = "None"
},
PurchaseLog = {}
}
I've looked up a bunch of videos about saving data, but it never mentioned saving a particular value, and they were instead pushing the entire table up to the datastore every time. Is there any way I could set the Currency to a different number without having to use the entire table?