#HELP ME MY SCRIPT KEEPS SAYING HELP IT KEEPS SAYING LoadAnimation requires the asset id to be EMPTY
101 messages · Page 1 of 1 (latest)
This happened probably because of the function returning a nil value
@shut fiber show full script
you probably forgot to set the attacking and punching variables to false when the function ends
first day scripting?
do you want to genuinely learn scripting
or just want to finish that small project
okay i said this because this project is genuinely way above your skill level
so you're just learning nothing
battlegrounds?
well
send me your entire script
does your friend have experience in coding?
bro 💀
i'll try to help you fix it but like
yeah no shit
have you ever gone to a restaurant and gotten an entire meal without paying
you're trying to cook an entire meal with zero experience but you should start with a simpler appetizer
send me the script and i'll see what the issue is
brother at this point you're just stupid
you're rejecting the only help that someone is offering you
have a nice day
bro change the theme 😭
** You are now Level 6! **
studio settings
as you can see, it says to not be empty
oh
alr
gz
congrats
what
what do you wanna see?
so you gotta do billboard gui
always on top
etc
you know these things?
if you wanna do random damage
then math
from x to y
x = minimal punch damage
y = max punch damage
we can talk here
that's ur thread
it's urs
wdym
** You are now Level 4! **
hes a dummy
.
just an npc
you can try it by creating a local server
you gotta do half screen
when 2 players
yk what I mean
any errors btw?
he can't see the animation
?
is it local script?
what do you have in combat client?
that's why probably
you should change it to script
hmm
send me the main script
okay, send me the combat server
I'll check the main script
the main looks good
can you send me this as a text?
this looks good too
so that's probably something with the local
why
too long
?
userinputservice is only client-sided
what IS weird is the fact that the animation plays on the client side
usually animations are server by default
yeah
then become that experienced person
@shut fiber i've found the reason i think
you need to check the priority of the animation
have you tried changing the animationpriority
to something like action instead of core
when making the animation
no just try replacing them
its the same one
but you change the priority
if it isn't already changed
actually try one thing first
create an animator in the humanoid of the player
and then do Humanoid.Animator:LoadAnimation()
uuuuuuuuuuuuuuuh
you don't know how to create an animator do you
bro actually you know what
just make a devforum post
honestly this is taking too long