#help with basic datastore

4 messages · Page 1 of 1 (latest)

dense spindle
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Hey so it looks like you are erasing the old data by calling the SetAsync twice so the BoughtCartsValuesTables gets completely erased.

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You could try something like this?

CarDataStore:SetAsync(player.UserId, {BoughtCarsValuesTable,BoughtCarsNamesTable})```
dreamy sleet
dense spindle
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That’s why I’m wrapping it in a table