#any non lua tutorial for roblox studio?

104 messages · Page 1 of 1 (latest)

cerulean lake
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This might sound unclear, but here is it, i am already experienced with lua, not with the part luau introduced, but i don't have to, is there any tutorials that just go STRAIGHT to the roblox api part of shit?

heady cipher
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documents

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only videos there are is for new people that don't know lua

cerulean lake
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Well that sucks

heady cipher
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yeah

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for just u though

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it would be a thing if it was common for people who already knows lua to convert to roblox lua

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but the documents are easy

cerulean lake
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its usually the opposite

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people who know roblox lua, move to normal lua when they realise they ain't got what it takes to make propa games

heady cipher
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best way to figure out what to do is have an idea and search up small things on what to do

cerulean lake
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yeah but im having issues understand what the fuck the filesystem is

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its weird as hell

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descendants, childs, ancestors, what the fuck

heady cipher
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lmaooo

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those are easy

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easy asf bro

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like i said just think of a simple idea and do small steps on how you would go about doing things

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or u know what

cerulean lake
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cuz i been hired on a project i told em i don't do roblox lua but the dude who hired me isn't a programmer so im kinda fucked right now ngl

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I manage but its hard as hell

heady cipher
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lmaoooooo

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u got this bruh

cerulean lake
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thats what im sayin man

heady cipher
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childs is to index into something

cerulean lake
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i figured stuff like waitforchild is just to get an object below your script in the filesystem,

heady cipher
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like if I was trying to go from u to ur dad

cerulean lake
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whilst making sure its loaded so it doesn't crash anything because it went too fast

cerulean lake
heady cipher
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yeahhh

cerulean lake
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but what about the descendants or whatnot

heady cipher
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u would just do something like this justdie.mom.dad

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descendants are basically justdie. all future kids

cerulean lake
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but you would put a justdie.mom:waitforchild("dad") to make sure dad is properly loaded when the script gets executed

heady cipher
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like if I had a script that creating a part

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id used wait for child

cerulean lake
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ah ok cause them gonna be created when the scripts load

heady cipher
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but if the part is already in workspace, meaning it already exist so i wouldn't need to

cerulean lake
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also

heady cipher
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so if ur getting something from replicate storage u can use it

cerulean lake
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where do you usually place your scripts?

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I put em into StarterCharacterScripts because for some of the stuff i currently gotta do, its my only way

heady cipher
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local script is only for players and only players can see it - most of the times

cerulean lake
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yeah that i had heard before

heady cipher
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it goes under starter gui, players folder

cerulean lake
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modules are to be required, just like you would with pure lua

heady cipher
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and a normal script mostly goes in parts that's in workspace, goes in server script service

cerulean lake
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Ight gotchu, gotchu

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bro, do you know positions where you don't need to deal with the roblox api 😭

heady cipher
heady cipher
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u will always have to use it

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unless u don't script

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only scripters deal with roblox api

cerulean lake
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i told him i'd do the backend cuz i don't know the roblox api and now he trinna make me do a higher level wrapper around the animation system, so just an array where you put the ID and it takes care of making it make it load it

magic heronBOT
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studio** You are now Level 4! **studio

cerulean lake
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im doing fine with it, but he wants me to make it load animations when the guy is going to the right, left, backwards, and forward

heady cipher
cerulean lake
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oh fuck

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i goof done

heady cipher
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😭

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trust me bro

cerulean lake
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well, i can still manage, and he seems to need devs real bad at the moment

heady cipher
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if u already know what scripting is

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all u have to do is just search up the problem and find an api to fix it

cerulean lake
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i swear he recruited from dms because i asked a question in a C/C++ server and mentionned i did lua, thats how bad he needed it

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so im not really worried about it, just about the other scripters seeing im half incompetent 💀

heady cipher
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Nah u gonna be fine bro

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most scripters are still learning

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such as me

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as long u have some brains u will be fine

cerulean lake
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Yeah but like, the project's gonna be high quality

heady cipher
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and if u get stuck youtube is there

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what's the project

cerulean lake
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He's alraedy selling early access on his patreon 💀 and its almost filled up already

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I ain't gon say but he already has 2 other games with great success, around 300 players at a time on both

heady cipher
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nah bro is cooked

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what kinda game is it

cerulean lake
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THATS WHAT IM SAYIN

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i don't even know 😭

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he asked me to make a combat system once, so i just told him "bigga idk how the fuck this shit even works"

heady cipher
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well u can always still learn what to do

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😭

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hell nah

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first u neeeed to learn roblox physics

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and stuff

cerulean lake
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thats what im gon do, and the 2 other scripters are friendly enough, tho they have some big accents when speaking english so i barely understand them

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nahhh i ain't touchin none of that imma tell him, imma just do some of the system stuff, idk, quaility of life stuff, probably just make things higher level for the people like him to quickly add stuff to the game without having to go throught devs for everything

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thats actually gonna be pretty useful, but i'd be easely replacable

heady cipher
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since all of it will be a learning process

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but after a good 3-4 months u will be good

cerulean lake
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about that

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i'll be leaving for the entire summer to go work to the other side of the country 💀

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so i got like 2-3 months for fuck's sake

heady cipher
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that's still enough time

cerulean lake
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yeah surely enough

heady cipher
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id only say to keep at it for maybe a day or two a week so u don't loose all the knowledge u gain

cerulean lake
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but i gotta fit this academic comeback that i need real bad into this whole thing too 💀

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either ways, probably should go back to doin programmer shit

pure bison
# cerulean lake This might sound unclear, but here is it, i am already experienced with lua, not...

As a first step, I would recommend checking out the official website of Luau to familiarize yourself completely with the non-Lua concepts introduced in Luau: https://luau-lang.org/.

Specifically for the Roblox API, I don't recommend you to check the whole Roblox documentation, per se; Instead, focus in the "||Roblox Engine API ||Reference" section of the documentation (link: https://create.roblox.com/docs/reference/engine), which goes directly and full into the engine's API, in a technical and concise way (nevertheless, understandable for the average human), and start exploring! I usually check out random pages of the Reference when I'm bored. 😅

cerulean lake
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Thanks!