#im tryna make it so the player has slowed movement when falling

31 messages · Page 1 of 1 (latest)

thick marten
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im trying to make it so when you are falling you cant move alot but once you touch the ground it goes back to normal. I'm trying to make it more accurate to Peaks of Yore the game im taking inspiration from. I'm having trouble making it though.

thick marten
wispy field
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u know how to do it ?

candid brook
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need to use states

thick marten
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how would i write that tho? thats the part im confused on

wispy field
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go on "game parameter" in home page

candid brook
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ex:

wispy field
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select "world"

candid brook
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if Enum.HumanoidStateType.Freefall
wispy field
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and adjust your parameter

candid brook
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what he wants is to change the players walk speed while they're falling

#

u need a script to do that

thick marten
simple iglooBOT
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studio** You are now Level 1! **studio

candid brook
wispy field
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if you reduce gravity, u reduce speed falling

candid brook
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yes but what about speed jumping

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a lot of stuff will be different

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in this case seems better to do it in a script

wispy field
thick marten
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yeah im tryna make it so you cant turn while jumping basically like real life

wispy field
candid brook
candid brook
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why?

wispy field
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because i have an issue with that