#how would I add a click detector inside player when clicked player show players name?
12 messages · Page 1 of 1 (latest)
If you mean to click on player and show his name, then you probably can use raycast to do that.
So im making a mmorpg and want it so that when you click the player, it shows the players name in a sepereate gui and when you click the gui becomes visible, its like World of Warcraft when you click a player i got it to work but only for yourself when you click on yourself not when you click on other players
Did you tried to get by raycast the player character? Basically that's the one way how you get the nickname of clicked player
When you click, by raycast you get the part of player character, and ascending by parent you can get the main model
how would i raycast to the player?
I am making a gun and I want to cast a ray to detect if the player should be damaged or not. I know how to create a ray but I don’t know how to make it go to the position that is clicked This is what I have local BulletRay = Ray.new(script.Parent.Handle.Emitter.Position, mouse.Hit.lookVector * 100) local Hit, Position = game.Workspace:FindPa...
Cause i watched a video and he did it only for the head how would i do it for the whole player im kinda confused?
i got this working but it only works for the player who click it not for other players
wait i might acually get it
Head.Parent, and try to get the model of player