#Best Way To Detect Fireball Collision?

13 messages · Page 1 of 1 (latest)

hallow gazelleBOT
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studio** You are now Level 1! **studio

empty reef
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use raycast

proper belfry
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hitbox

barren raptor
# empty reef use raycast

I tried raycasting before, however continuously raycasting every frame causes the hit to be detected at a very specific point. I want the projectile to hit when the bounds of a part are colliding with something else.

empty reef
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there are alot of modules

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u can search for

proper belfry
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but it's better to make yours hitbox module

empty reef
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depends

proper belfry
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depends on scripting level ig..

barren raptor
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I know how to make a basic hitbox using getboundsinbox, just wondering which method was the most efficient. Thank you for all the feedback.

proper belfry
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.Touched 😈 coolguy LMAO