#How can I make an npc deal damage when touching a player?
5 messages · Page 1 of 1 (latest)
local damageAmount = 10
local function onTouched(other)
local character = other.Parent
local humanoid = character:FindFirstChildOfClass("Humanoid")
if humanoid then
humanoid:TakeDamage(damageAmount)
end
end
zombie.Touched:Connect(onTouched)
It does not work