#need help in getting local player variable in server script
12 messages · Page 1 of 1 (latest)
???
what you are trying to achieve
i was trying to make equip script that automatically equips a pet when the boolValue is true and i wanted to make the pet which is the parent of the value in the player character
I used player added event idk if there's a better way to make it
is there anything related with player?
like where is value stored
Inside the sword and the sword is in a file in replicated storage
then you should remake the code to work in the way you want
i suggest using CharacterAdded
Alr
Yea there were a small problem i fixed it