#Why does this not update every time it's called?
20 messages · Page 1 of 1 (latest)
cuz script runs 1 time
you should do
player.leaderstats.Gold:GetPropertyChangedSignal("Value"):Connect(function()
label.Text = player.leaderstats.Gold.Value
end
wait really?
yes ;--;
Because they can be called
ohh so it's just it runs once and is just idle until it a function is called?
Nope
That's not how code works
Everything in the script is executed at Runtime
You can connect to events, but the script only executes once and that's it
i see, thanks
GetPropertyChangedSignal? thats crazy
Yeah ikr
I was thinking something along the lines of a RenderStepped loop
To not get that millisecond delay