#Im trying to make a leaderboard that has kills and deaths

6 messages · Page 1 of 1 (latest)

bright shard
#

For some reason only deaths work, not kills.

local Players = game.Players

local Template = Instance.new 'BoolValue'
Template.Name = 'leaderstats'

Instance.new('IntValue', Template).Name = "Kills"
Instance.new('IntValue', Template).Name = "Deaths"

Players.PlayerAdded:connect(function(Player)
wait(1)
local Stats = Template:Clone()
Stats.Parent = Player
local Deaths = Stats.Deaths
Player.CharacterAdded:connect(function(Character)
Deaths.Value = Deaths.Value + 1
local Humanoid = Character:FindFirstChild "Humanoid"
if Humanoid then
Humanoid.Died:connect(function()
for i, Child in pairs(Humanoid:GetChildren()) do
if Child:IsA('ObjectValue') and Child.Value and Child.Value:IsA('Player') then
local Killer = Child.Value
if Killer:FindFirstChild 'leaderstats' and Killer.leaderstats:FindFirstChild "Kills" then
local Kills = Killer.leaderstats.Kills
Kills.Value = Kills.Value + 1
end
return -- Only one player can get a KO for killing a player. Not 2, not 3. Only one.
end
end
end)
end
end)
end)

hushed phoenix
#

@bright shard

#

are you trying to use leaderstats?

bright shard
hushed phoenix
#

ok

#

the format is very weird