local function updateArms(head) -- so this is a value
if head.LocalTransparencyModifier == 1 and not FP then
FP = true
else
FP = false
end
end
local function characterAdded(character)
local head = character:WaitForChild("Head")
FPHandler.createArms().Parent = workspace.CurrentCamera
head:GetPropertyChangedSignal("LocalTransparencyModifier"):Connect(updateArms) -- how can i send parameter here
end
#How to send parameter through a event function
4 messages · Page 1 of 1 (latest)
this isnt the entire script but how can i send a parameter when i write an event function like this
How you would normally im pretty sure
head:GetPropertyChangedSignal("LocalTransparencyModifier"):Connect(updateArms(PARAMETER))
no it doesnt work that way.