#FireEvent sending incorrect data

16 messages · Page 1 of 1 (latest)

olive kestrel
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I dont know if i'm stupid or anything, what i am trying to do is. When a person inserts a number in a textbox, that information will be sent to the server through a remoteEvent. The problem is, i tried to test this using a print event on both client and server, and the number prints out on the client, BUT ON THE SERVER it prints out as true.

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FireEvent sending incorrect data

finite birch
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Get rid of the player arguement

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roblox automatically gives the player as info

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@olive kestrel

olive kestrel
finite birch
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yeah
only get rid of the player arguement in this script

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the other script will keep it

olive kestrel
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NVM, it works

finite birch
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yippeee

olive kestrel
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oh my days i spent like an hour trying to find out what's wrong

finite birch
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yeah

olive kestrel
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im such an idiot, thank you so much

warped swiftBOT
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studio** You are now Level 1! **studio