#all client replication

4 messages · Page 1 of 1 (latest)

sweet stream
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I'm making multiple npcs with random pathfinding in my game. Is it better to add the npcs to all the clients instead of to the server to reduce lag? if so how would I replicate everything to client -> all clients

round mango
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Not really recommended if you wnat the npcs to be the same for everyone, each client could see the npcs in different places for example

sweet stream
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im talking about animals like lots of em should I still do it server?