So I am looking at some tutorials but I just can't seem to get this script to report to console which parts of the rig touch the hitbox.
local ourPlr = workspace.Enemy
local ourHumanoidRootPart = ourPlr:FindFirstChild("HumanoidRootPart")
local overlapParams = OverlapParams.new()
local hitContents = workspace:GetPartBoundsInBox(ourHumanoidRootPart.CFrame*CFrame.new(0,0,-7),Vector3.new(6,6,4), overlapParams)
print(hitContents)
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