#💬 tornfooleryʹs Feedback
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voice overs + longer video explaining more in depth
im sure u can find some ideas off other devlogs
This person's devlog isnt really long [5 mins max should be gud enough]
You can take for example on how they explain with voice overs, and show progress while making some stuff[ fast forward gui creating for example, or modelling]
ROBLOX USER: https://www.roblox.com/users/101775529/profile
DISCORD SERVER: https://discord.gg/FtfCypgtKh
HORROR GAME KIT: https://www.roblox.com/library/15239739173/UPDATED-REALISTIC-HORROR-GAME-KIT
After two months of a wait and countless updates to the kit... Devlog 4 of the Making a REALISTIC ROBLOX HORROR GAME series is here! Today, I go ...
ah i see
i didn't really think people would enjoy just me yapping with some footage of my game
but now that i think of it
for my devlogs, it's actually much more boring since there's literally nothing you can get from watching them
they're more like progress updates
that actually devlogs or blogs
i guess the things that i talk about is interesting then maybe it would work
Ill try for my next actual devlog, do you have any tips on how to actually make it entertaining though
I'm planning on not using my actual voice and use some AI website to voice over the video
like what should i talk about, what footage i could record and use etc
i'm currently making the devlogs every week to keep my consistency too so i won't have much time to edit and work
idk i dont really watch much devlogs, u can just look thro devlogs on youtube and see what they all have in common / what entertains u
ah alright
and tysm for the idea man
np
this is sick!!