#Combat system help

11 messages · Page 1 of 1 (latest)

bright gulch
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Use .Touched to detect hits with that hitbox and add a debounce to damage

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not much to do

astral jay
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Worksapce:GetPartBoundsInBox()

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with this you can adjust the size of the hitbox and its cframe and it is very acurate

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if you are having issues with he hitbox and theres no errors i sugest visulising it, making a new part setting its cframe and size to the same as the Workspace:GetPartBoundsInBox()
and that will bascially display the hitbox

bright gulch
lavish imp
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nvm

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i fixed it by making it massless

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but its still spawning at the middle of the baseplate